Props & Vehicles

High Poly Assets

We will create assets for characters, props and environments in ultra high details. We can follow blueprints and create accurate representations or assets to scale within historical or anatomical accuracy in any genre.

Low Poly Assets

We can create near identical representations of high poly character models with enhanced low poly assets that run smoothly in real time without detail loss. If you need an in game version that accurately represents your high res models we can fulfill your needs.

Animation

We work with animators who have worked on some of the best major motion pictures such as Transformer and can deliver any level of quality and realism you need. Pre-render or real time; we can fill satisfy the highest technical quality your project requires.

Collision/Physics

Full in engine interactivity for environment, props and character assets with collision and physics using the most current available physics technology.

Mesh

We can set up your in game mesh and maps for any scene or environment using precise measurements and designs. We have extensive knowledge of this process in Unreal3 and Cryengine2/3. Providing this service in other engines is also available.

Light Mapping

Global illumination in Unreal3, Cryengine2/3, or with alternatives such as Beast Lighting Systems we can create your necessary in engine lighting and lighting FX to closely match those of pre-render using elite lighting experts from the CG and game industries.

Texture Mapping

We can create texture maps and textures for any object or surface at the highest resolution and quality while maintaining great frame rates and engine performance.

Normal Map Generation

Full normal map generation using cutting edge CG techniques and advanced real time methods. We will accurately map hires assets for med-res cinematic and low-res in engine models for all scene elements.

Destructible Assets

Destructible organic and inorganic assets can be created to suit any need whether it's for cinematics, major motion pictures or real time engines in any genre.